I'am currently trying to make a cookie in blender. Looking at a reference photo, I found that cookies have small holes. So, to recreate this texture, I used a "Noise Texture" Node, which I inverted. This works well, but there are way too many holes and the holes are stretched, so all in all it looks really bad. (see picture down below). How can I fix this? Or is there a better way to do it? I also tried to use Displacement and searched for this question on this page, but I didn't find a solution.
Thank you very much!