I need to reproduce the concrete wall in the image, with procedural method:
in particular:
- a procedure for create random small holes effect
- these irregular straight lines in relief
- some wet spots effects above the base texture
I need to reproduce the concrete wall in the image, with procedural method:
in particular:
Here is a try for procedural concrete, basically it's only Noise Texture nodes mixed together (with Math/Add nodes or with MixRGB/Overlay nodes) to have various sizes and shapes of 3D bumps and grey spots: