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I need to reproduce the concrete wall in the image, with procedural method: enter image description here

in particular:

  1. a procedure for create random small holes effect
  2. these irregular straight lines in relief
  3. some wet spots effects above the base texture
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    $\begingroup$ have you tried to create the material yourself? where are you having trouble? please add images that show your current material and setup so that other users can better help you. thanks $\endgroup$ – Timaroberts Aug 11 at 9:46
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Here is a try for procedural concrete, basically it's only Noise Texture nodes mixed together (with Math/Add nodes or with MixRGB/Overlay nodes) to have various sizes and shapes of 3D bumps and grey spots:

enter image description here enter image description here

File:

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