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moonboots
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Here is a try for procedural concrete, basically it's only Noise Texture nodes mixed together (with Math/Add nodes or with MixRGB/Overlay nodes) to have various sizes and shapes of 3D bumps and grey spots:

enter image description here enter image description here

File:

Here is a try for procedural concrete, basically it's only Noise Texture nodes mixed together (with Math/Add nodes or with MixRGB/Overlay nodes) to have various sizes and shapes of 3D bumps and grey spots:

enter image description here enter image description here

Here is a try for procedural concrete, basically it's only Noise Texture nodes mixed together (with Math/Add nodes or with MixRGB/Overlay nodes) to have various sizes and shapes of 3D bumps and grey spots:

enter image description here enter image description here

File:

Source Link
moonboots
  • 167.7k
  • 8
  • 114
  • 181

Here is a try for procedural concrete, basically it's only Noise Texture nodes mixed together (with Math/Add nodes or with MixRGB/Overlay nodes) to have various sizes and shapes of 3D bumps and grey spots:

enter image description here enter image description here