Sorry for such a basic question, but how do I recreate such material? I tried making this kind of concrete material in substance designer and browsed the whole internet for the right textures, but it still seems like a long way from my goal.
I want it to look as photorealistic as possible.
How should I do it?
I also have problems when it comes to un-wraping the model (smart UV doesn't seem to work and can't figure out where to put those seams on the model)
I'd appreciate a little help with that too. (I'll include the project file).
Thank you in advance!
UPD: There is a texture I created in SD, but still looking for your suggestions to make it better. Also would appreciate some suiting image textures. (But like I said, I searched the whole internet through and didn't find anything perfect for my purposes)