# UV unwrap doesn't show faces in UV image editor

I am following this tutorial, however for some reason the mesh isn't appearing in the UV image editor.

According to the tutorial, it should look like this:

However in my blender, it looks like this:

Obviously I tried to show the UV texture coordinates by pressing U and selecting "Unwrap".

I have tried looking at this Blender StackExchange question, however the answer there says "only selected faces will be unwrapped", and I think I have them all unwrapped.

• Try selecting all the faces in the object by pressing "A", at the top it should say Faces: 432/432 after doing that instead of what it is currently saying Faces: 0/432 this means you have no faces selected and as you said only selected faces show up in the UV image editor – BlendingJake Nov 13 '14 at 20:34
• blender.stackexchange.com/questions/110499/… there I describe my solution when ripping textures – D. K.O. Jun 17 '18 at 19:46