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Jun 17, 2018 at 19:46 comment added D. K.O. blender.stackexchange.com/questions/110499/… there I describe my solution when ripping textures
Apr 13, 2017 at 12:57 history edited CommunityBot
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Nov 14, 2014 at 23:35 vote accept Joehot200
Nov 14, 2014 at 12:31 answer added sambler timeline score: 2
S Nov 13, 2014 at 20:56 history edited David CC BY-SA 3.0
grammar, title
S Nov 13, 2014 at 20:56 history suggested BlendingJake CC BY-SA 3.0
grammar, title
Nov 13, 2014 at 20:34 comment added BlendingJake Try selecting all the faces in the object by pressing "A", at the top it should say Faces: 432/432 after doing that instead of what it is currently saying Faces: 0/432 this means you have no faces selected and as you said only selected faces show up in the UV image editor
Nov 13, 2014 at 20:31 review Suggested edits
S Nov 13, 2014 at 20:56
Nov 13, 2014 at 19:33 history asked Joehot200 CC BY-SA 3.0