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I'm using Blender 2.71.

After adding armatures to my model I cannot unwrap or show a uv map. I've done it before on a different model and with the same one. But now I cannot unwrap it at all and the texture won't even show. When selecting all in edit mode the option to unwrap is greyed out.

I was following this tutorial to add armatures if this helps: https://www.youtube.com/watch?v=PPbSGUPj72w

enter image description here

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  • $\begingroup$ It doesn't look like you have any faces in your model. $\endgroup$ – gandalf3 Sep 3 '14 at 0:11
  • $\begingroup$ Could you post a .blend please? $\endgroup$ – PGmath Sep 3 '14 at 0:13
  • $\begingroup$ Thanks gandalf3. Having no faces was the problem. Just preesing F solved the problem. :) $\endgroup$ – Noobsta Sep 3 '14 at 0:18
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This is because you have no faces.

To add faces, select everything with A and press F:

enter image description here

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In edit Mode press Alt + H to unhide everything if any faces were hidden. If it doesn't work, select all with A, next Press F.

Also check if there are any double vertices, select all and run W > Remove Doubles

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  • 2
    $\begingroup$ Please don't make more work for people by vandalizing your posts. By posting on the Stack Exchange network, you've granted a non-revocable right for SE to distribute that content (under the CC BY-SA 3.0 license). By SE policy, any vandalism will be reverted. $\endgroup$ – Makyen Sep 27 '18 at 0:59

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