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So basicly when I move the camera I get these shadows on the windows ( glass material). The shadows follow the camera angle and i would like to remove them or fix them.

Im using Eevee. The shadows don´t appear in cycles render and i guess this would be a solution, but I would like to remove them on the eevee if possible.

Angle1 RenderSettings Angle2 Material1 Material2

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Just wanna say that I was able to fix this by myself. Seems like the problem was the refraction depth being set to 0.

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