When my camera is looking at a surface at an angle, the shadows begin to look stripped. I have tried changing shadow settings but that has not helped. The stripped shadows have also appeared when I render in EEVEE too. Is there any way I can minimize or remove these?
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$\begingroup$ I have a hunch that your object might be too big. $\endgroup$– BuzzKirillDec 14, 2019 at 18:58
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$\begingroup$ I have tried scaling it down but it didn't help $\endgroup$– caleb leeDec 15, 2019 at 0:42
1 Answer
After I updated to Blender 2.81.1, It fixed the problem. Earlier I was using 2.80.
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$\begingroup$ I was answering my own question and this worked $\endgroup$ Dec 15, 2019 at 4:43