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When my camera is looking at a surface at an angle, the shadows begin to look stripped. I have tried changing shadow settings but that has not helped. The stripped shadows have also appeared when I render in EEVEE too. Is there any way I can minimize or remove these? enter image description here

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  • $\begingroup$ I have a hunch that your object might be too big. $\endgroup$
    – BuzzKirill
    Commented Dec 14, 2019 at 18:58
  • $\begingroup$ I have tried scaling it down but it didn't help $\endgroup$
    – caleb lee
    Commented Dec 15, 2019 at 0:42

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After I updated to Blender 2.81.1, It fixed the problem. Earlier I was using 2.80.

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  • $\begingroup$ I was answering my own question and this worked $\endgroup$
    – caleb lee
    Commented Dec 15, 2019 at 4:43

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