(I'm new to the sculpting and Blender world, and need a bit of help)
I'm currently working in Rhino and hoping to import some Rhino models into Blender for additional sculpting, then put back into Rhino.
I have been importing my Rhino files as FBX into Blender (OBJ will not work for some reason, the geometry does not appear in the file)
The issue I have, is when sculpting the mesh breaks apart into many pieces, particularly when sculpting.
With ZBrush its possible to use Remesh and Project to make a new mesh nearly identical to the original geometry from Rhino, but new so that it can be pushed and pulled with the sculpting tool with no issue.
Even using the Remesh modifier does not help, as the mesh is still breaking apart at the edges (especially when smoothing)
Any thoughts on how to proceed?