Questions tagged [import]

Questions involving import-compatibility with other graphics software. Importing involves converting an external file type into a Blender file, for the purpose of editing or otherwise manipulating that file.

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18 views

how to build a scene with imported fbx objects

In the following two lines of code: ...
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Missing .obj file

I'm a first time user of Blender -- I've read the other posts on missing obj files. I tried everything outlined in those posts and still unable to see, or locate the file? I'm exporting from Formz - ...
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Import & Export FBX files with Embedded textures & material info

Technical point: The autodesk fbx format & sdk DO support reading and writing fbx files with EMBEDDED textures and also you can export information about the materials, not just a simple color/...
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How to load a render from cloud-servis into compositor with passes?

I have a cloud rendered png image and I cannot find a way to load that rendered image into compositor as render layers. Of course i can import image with image node but, I cannot use passes like depth,...
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Rendering issue after importing from Rhino

I have an issue rendering an object after importing it from Rhino. After I put a material to the object using nodes it doesn't appear on the object while it does on objects created with Blender. Why?
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Parts of Mesh are missing when importing .blend object to unity

I've made a 3d object and tried importing it into unity for use. It seems just fine in blender but after import this happens: This is what it looks like in blender Does anyone know how to fix this? ...
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No transparancy when rendering

I imported a video file with a greenscreen backround. I was able to remove the green and acheive transparency. However when I render I still see the green screen. Even though I don't see it in the ...
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1answer
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Importing .sat file [closed]

Can Blender import a .sat ascii file? Is there a direct method or does one need to convert it into another file format?
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Importing multiple files in blender import plugin

I'm writing an import plugin for blender 2.8x and I'd like to make use of the multiple file selection feature. Unfortunately, I can't find any provision for this in 'ImportHelper' (the class I derive ...
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Exported .fbx not opening

I have a rigged and animated file made in blender that was exported as a .fbx file, but I can't open it with FBX Review or Unity. There is no error message that show up in either tool. I have no idea ...
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how to import csv file and assign the data to a list of mesh?

I am working on a project, basically many cylinder objects with different height, is there any way to import a csv file and assign the height data to the individual object? Thanks
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Can't see the 3d model [duplicate]

I imported an obj file that is inside a folder with all the materials including the mtl file. In the import box I unmarked the "split by object". the transform box is on 0. I cant see ...
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.mesh files in Blender

Does anyone know if there is a way to import a .mesh filo into blender? I got some files from a game and i would like to look at them and maybe edit them. I tried some things suggested on the internet ...
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Importing particle simulation from Houdini to Blender

I have a particle simulation in Houdini that I'd like to import into blender. The particle simulation has instanced objects on every particle in Houdini, so I've tried just exporting it from there as ...
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DXF file not to scale in Blender

When I open the DXF file in LibreCAD, then it shows the correct size of an object, but when I import that file in Blender, then the size of that object becomes very large.
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.Svg files are not scaling into full color

I am using Blender to decal something that I'm working on, and the SVG files I am importing are not scaling, and not in full color. I am able to scale independent curves, but not the whole thing, and ...
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How to import OBJ files into Blender with script? [duplicate]

I'm working up to building a small script which will allow me to import and render 2D views of several OBJ models, but I'm struggling at the moment with the very basic first step, which is importing a ...
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Why are there gaps in an imported .svg?

I've traced a bitmap of a political map in inkscape. I've even simplified the nodes of Russia and Canada to have less total nodes than e.g. Brazil. However, Russia and Canada can't seem to import ...
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problem importing .obj file from rhino, only dots no surface

ı tried importing a .obj file from Rhino, it worked but all I see are vertex points. I don't see the NURBS or meshes or any kind of surfaces. just dots. How can ı fix this? Thanks
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Fbx import armature problem

Best regards. When importing fbx with default settings in Blender - spins the bone of the character, Max and C4D import that fbx correctly An intermediate solution has been found - re-export via C4D (...
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Please Help! Imported FBX files back to the original size and position

please help!! I have imported some FBX furniture files into my blend file, and I have changed the scale and the position, then I save the file open it again. The scale and position have been back to ...
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Can I have some help importing a model with textures? Blender 2.83

Hey all i'm new to blender and i'm trying to import a character model I downloaded, but a bunch of shapes are covering the model and I'm not sure how to import the textures (they're TGA file format). ...
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Why does my photo not show up when importing it? [duplicate]

I've been following this tutorial on YouTube, but when I add the photo (around 0:40 in the video) the photo doesn't show up. Does anyone have an explanation or anyone have a better tutorial?
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Is there a working io_export_batch_obj.py for Blender 2.83+? [duplicate]

i just stumbled across this information about a script for multi export, and there has to be an import too. But all the scripts from the answers here don't work for me: Export multiple objects to .obj ...
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Transparent alpha channel not working on imported .tif files

I'm trying to import a series of .tif images as planes but I can't get the alpha channel to work. During the import process the Alpha channel box is checked and set to "straight". Under the ...
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How to import a .xyz file as a manifold surface?

I am trying to 3D print a colored molecule by importing a .xyz file and exporting the geometry as a .x3d file, however no matter how I import the .xyz file (as a NURB, mesh, or metaballs) the ...
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Editing UEXP Mesh (Deleted Faces Return After Export)

Need some help here, I'm trying to edit a UEXP mesh with Blender. Everything has gone smooth as butter so far up until this last little bit. The faces I've selected can be deleted when I delete them ...
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Importing Maya Files into Blender

So i'm wondering if can can get a file I downloaded that runs on maya, which I don't have, to run on Blender. If I try .fbx but it will totally destroy the rig. A better solution is if there is some ...
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Problem with imported SVG - cannot convert curves to mesh properly

I imported an SVG caption from CorelDRAW and all letters are fine and get converted nicely to mesh, except the first one - "S". When I convert it to mesh it disappears. Also, it's the only ...
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gltf file created in 2.81 does not import correctly into 2.83

I have a project generated by blender version 2.81 (exported with the glft exporter) which I am trying to import into 2.83. When importing the exported gltf file, the geometry is in the wrong place ...
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The orientation of the mesh is not aligned to the rig. How to fix this issue?

I'm new to blender but I have not found a thread with this exact problem. I imported this file into blender: https://free3d.com/3d-model/manuel-animated-001-dancing-256270.html but the orientation of ...
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SVG import workflow

I created an svg and imported it into blender and it came out alright. I wanted to fix some issues where the paths were close but not touching, resulting in 'cracks' noticeable especially with ...
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How do I import 3rd party decal packs into decalMACHINE?

Man this is frustrating. I've spent an entire day on this and wound up nowhere. I purchased some decal packs at blender market, but I can't figure out how to import them into decal machine. I read the ...
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How to Export obj from opentoonz mesh or PNG file?

I want to use mesh obj of opentoonz in blender for my 2d animation. I don't want to import image as plane rather I want to import complete mesh of images
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How can I import svg file in 2D animation?

I know how to import a svg files, the problem is that after I imported a svg file in the 2D animation it doesn't show, there are just some orizontal black lines, just a few, and nothing happens. If I ...
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Why is my exported fbx not importing with textures?

I made an image mesh on my terrain model. I export this work in fbx format, but when I import it again, only the model comes on and the picture I dress it on does not come. The situation is like the ...
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Trying to import .OBJ from Magicavoxel to Blender, but it imports as a single large object?

What I want: to import a model (that already has the desired colors and effects applied to them) from Magicavoxel into Blender. I imported it easy enough, but it seems to have imported as a single ...
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Cannot open this file on Blender 2.79b, blender quit unexpectedly [duplicate]

When i open this file on 2.79b, the apps quit unexpectedly. But when i try to open in 2.83, it can open normally But my daughter want 2.79b for editing, she don't want the latest version.. hopefully ...
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How can I import a text file of frames and shape IDs (from Adobe Character Animator) and auto apply them to matching shape keys in Blender?

I'm trying to take lipsync info generate by Adobe Character Animator and apply it to shape keys in Blender. Adobe Character Animator will let me copy its generated lipsync information from the ...
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Blender not importing textures [duplicate]

I exported a 3D model with textures and materials from Sketchup as a .obj file. Then, I imported the .obj file in Blender, but the textures and materials from the original file are missing. Do you ...
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Is the Quixel Megascan Brdige compatible with Blender 2.9 Alpha?

I've been trying to get the quixel bridge to work in 2.9 and the Megascans Applink doesnt appear in Blender's File>Import menu, like it's supposed to. I'd like to know if i'm completely wasting ...
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Imported model from Steam version of Fuse has flipped faces when rendered. Flipping normals does not work

The title mostly describes the issue I have with Blender 2.8. When exporting the model from the Steam version of Fuse, I export it as a .OBJ file and box appears with multiple options: Export in new ...
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Is there a way to retain layer information from c4d, or get meshes from dxf import?

I have a scene provided by the client as .obj, .dfx and dwg. A coworker using c4d can open the .dwg directly, and has the scene organized in layers. I can either import the obj which is only one ...
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Problem importing vrm model

I was importing a vrm file and it stretched out everything but some things were normal such as the hair how do I fix this ?
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The materials tab seems to be missing

So i imported a model from mmd, and i need to materials tab to add textures to it. but the materials tab is nowhere to be found. I tried selecting the model( Also tested it on a basic cube mesh, and ...
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Object are invisible in the 3d viewport, I get only a yellow outline

The cube is invisible but I can select it, this happens with most of the meshes I import. This recently started happening 2 days ago. I tried my best to research this problem but i just can't find any ...
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After downloading my models rigged from Mixamo they no longer have any materials, is there a way to fix it? [duplicate]

Mixamo does a decent job when I need to rig something fast but the fact that all material are gone "compensates" the saved time, forcing me to do it again
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How to smooth 3ds models imported into blender

How do I smooth 3ds models imported to blender? I have tried the smooth shader and smooth modifiers to no success. Below are screenshots of before and after applying the smooth shader The following ...
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FBX importing and armatures

Hello i was wondering if there is a way to fix the armatures for FBX files As you can see, the armatures is a mess, but i can still move it correctly. Is there a way to fix this problem? Thanks.
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Importing from World Creator 2 to Blender 2.83 - Best Practices

I am at a stalemate here. The goal is to bring in a landscape from WC2 to Blender and have it look as photorealistic as possible. Is it better to create as much as possible in WC2 (mesh, texture, ...

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