I'm new to Blender and I can't figure out why my particles move into the wrong direction. I made a plane with paper texture and cloth simulation, I use this object as the particle, my emitter is a cube. I want my particles to fly through the screen in front of a green plane. I changed my Z axis gravity to 0 and the Y axis gravity to 10.
However, when I start the animation the particles starts moving higher and higher, like the emitter is moving, while its clearly not.
I disabled every force other than gravity and wind, I'm using Blender Render, version 2.79b. What did I do wrong?