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I'm new to Blender and I can't figure out why my particles move into the wrong direction. I made a plane with paper texture and cloth simulation, I use this object as the particle, my emitter is a cube. I want my particles to fly through the screen in front of a green plane. I changed my Z axis gravity to 0 and the Y axis gravity to 10. gravity

However, when I start the animation the particles starts moving higher and higher, like the emitter is moving, while its clearly not. Particles high (I think they really are.)

I disabled every force other than gravity and wind, I'm using Blender Render, version 2.79b. What did I do wrong?

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  • $\begingroup$ What happens if you set the y axis gravity to -10? $\endgroup$
    – 10 Replies
    Commented Aug 15, 2018 at 20:36
  • $\begingroup$ They move downwards. The Y movement is right both times. $\endgroup$
    – Mat99
    Commented Aug 16, 2018 at 10:07
  • $\begingroup$ I also tried halo and line particles and they work perfectly, so I think the problem is with my object which I use as particle. $\endgroup$
    – Mat99
    Commented Aug 16, 2018 at 10:33

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Well, I figured out what caused it. I don't know why (I'm a noob, sorry), but the gravity effector under cloth field weights on the object which I used as a particle caused this. I changed it to 0 and now it works just like I wanted. Now it works.

Noice. Anyway, sorry for my stupid question.

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