I have 3d scanned an object and imported it into Blender. The model has a texture as well as the mesh. The 3D scanner is not perfect, some holes and imperfections in the mesh have occurred.
How do I edit the mesh of the obj file and preserve the texture? I haven't found any videos or instructions on how to fix a mesh that already has texture.
Please let me know if anyone has done this before and has some advice. Thank you!