I'm trying to subdivide a face using same technique I used in 3d max with no issues.
Here the steps:
- I start with a cube removing 3 faces.
- After I select the top edge of left face and I subdivide it (to have a vertex in the middle)
- Do same operation with bottom edge of same face:
- Select the already created top and bottom vertex and hit F:
Looks like the face has been divided in two but If I try to selected the left face I cannot:
Anybody could tell me why I cannot do it in this way?