I dont understand why something that should be so simple in any 3d modeling software doesn't work in Blender
All I want to do is splice these faces to add a door to my floor plan
I tried using the knife tool, I selected on the first edge, then dragged to the opposing edge. Clicked Enter, nothing happened, no split, no new faces or new vertices
I tried selecting opposing edges, for some reason when I select the opposing edge with SHIFT, it just select the adjacent edge to the currently elected edge instead, and Subdivide operation creates a split between the wrong edges.
I used to be able to select opposing edge by holding ctrl and dragging, but now that I have 3 edges instead of 2, It doesn't work. As you can see, it worked on the first two edges, but now I am stuck because I cannot subdivide the face below, and I cannot Ctrl+Z out of it
All I want to do is split the face down the middle, how do I do this?
Why doesn't the knife tool do what it's supposed to?