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Everyone keeps saying CtrlP in all of the tutorials and all of the helps forums but CtrlP just isn't working for me. If anyone can link to an online file that I can see or anyone have any suggestions why it isn't working. I mean, I just downloaded 2.79 today and I've been working with Blender for years, so why is this not working for me?enter image description here

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    $\begingroup$ Ctrl+P does not rig a mesh to an armature, it makes a a mesh stick to the armature position as a whole. Rigging allows to deform the mesh with bones. You need an armature modifier on the mesh. The next step would be to replace the automatic (envelope) rigging by your own. $\endgroup$
    – Dimali
    Commented Oct 4, 2017 at 0:35
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    $\begingroup$ @Dimali that's not correct in the case of armatures.You are right, Ctrl+P usually is just simple parenting from one object to another, but when you parent something to an armature, you get a little menu with options such as "Armature Deform with automatic weigths" which is what OP is looking for. $\endgroup$
    – TeeTrinker
    Commented Oct 4, 2017 at 0:59
  • $\begingroup$ @Lynn you mean Blender 2.79 not 2.9, right? Could you please provide a link to the tutorial you are using? $\endgroup$
    – TeeTrinker
    Commented Oct 4, 2017 at 1:05

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Based on your question it might be very simple: If you really tried connecting an armature to a mesh, then it can't work, because it has to be the other way around.

First select the Mesh, then hold Shift while selecting the Armature, then CtrlP and you should get this menu: enter image description here

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