This is probably a very simple question, but the Mirror modifier keeps mirroring my model though i've applied/deleted it.
I read somewhere that I have to disable symmetry lock, but I'm assuming that only works in Sculpt mode which I'm not using because I'm trying to make a low-poly model. I'm not entirely sure why this is happening because I've done it before and I didn't face any problems.
If i can get some help that would be great!