thisThis is probably a very noobysimple question (i AM a noob...), but the mirrorMirror modifier keeps mirroring my model though i've applied/deleted it.
iI read somewhere that iI have to disable symmetry lock, but i'mI'm assuming that only works in sculptSculpt mode which i'mI'm not using because i'mI'm trying to make a low-poly model. i'mI'm not entirely sure why this is happening because i'veI've done it before and iI didn't face any problems.
again sorry this is an incredibly novice question but ifIf i can get some help that would be great! thanks.