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Im quite bloody inexperienced in this software, so you might as well call me a noob, but here is my problem:

I was modelling a soda can, then I decided to make a stand for it and accidentally pressed the smoke simulation. Afterwards I don't know what I pressed when suddenly the can and the stand turned black with bazillion of wires.

What I know is that I put a lot of Edge Loops as a finishing touch for the can before it happened and it has subsurf modifier on it.

Heres a picture:

enter image description here

Soooo, basically I'm stuck at this point (School Project)

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  • $\begingroup$ Possible duplicate of Toggle wireframe mode with hotkey $\endgroup$ Commented Feb 21, 2016 at 0:15
  • $\begingroup$ Not sure what happened but maybe your pressed <kbd>Ctrl</kbd>+## (some nunber key) and that automatically adds a subsurf modifier to your object, making it a densely packed mesh. Can you show a screenshot of your modifier stack? $\endgroup$ Commented Feb 21, 2016 at 0:23
  • $\begingroup$ @someonewithpc the image shows solid shading, not wireframe $\endgroup$
    – user1853
    Commented Feb 21, 2016 at 0:40
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    $\begingroup$ @NoobyUser can you upload your file? You can use blend-exchange.giantcowfilms.com and edit the resulting link into your question. $\endgroup$
    – user1853
    Commented Feb 21, 2016 at 4:53
  • $\begingroup$ @NoobyUser didn't any of the answers work for you? $\endgroup$
    – chicks
    Commented Apr 8, 2017 at 12:46

2 Answers 2

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Enabling a smoke simulation changes the maximum draw type to "wire", as opposed to the default "textured".

Wire

I believe what you are looking for is this:

enter image description here

EDIT: This is in the object tab in the properties panel. I forgot to mention that.

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Just push 'Z' to toggle wireframe mode.

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    $\begingroup$ You can see from their toolbar that they are in solid mode. $\endgroup$ Commented Sep 18, 2016 at 17:08

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