3
$\begingroup$

When I go to render an image of my scene it only captures whats in the outlined area box. what I want is to capture what I see in the scene.

example picture below , I want to capture the ring and the monkey in the scene. enter image description here

You can clearly see that once it renders the image its going to show the cube and parts of the ring and monkey. I do not want to have to reposition all of my objects.

$\endgroup$
9
  • $\begingroup$ How about moving your camera..... $\endgroup$ Commented Nov 3, 2015 at 18:37
  • $\begingroup$ if i move my camera it just cuts out more of the scene i want to capture. $\endgroup$ Commented Nov 3, 2015 at 18:42
  • $\begingroup$ I mean, move the camera backwards so the objects look smaller. $\endgroup$ Commented Nov 3, 2015 at 18:43
  • 1
    $\begingroup$ Press G, Z, Z, this will move the camera along it's local Z axis. Then, move the camera backwards. $\endgroup$ Commented Nov 3, 2015 at 18:44
  • 1
    $\begingroup$ Or, you could exit the camera view, and just move it by grabbing the manipulators. $\endgroup$ Commented Nov 3, 2015 at 18:46

1 Answer 1

5
$\begingroup$

You can move the camera in the scene until the desired position is achieved.

To do this, make sure the manipulation mode is set to local

enter image description here

This will change the manipulators to use the selected object's local axis.

enter image description here

Then, grab the camera's local Z axis and drag it to the desired position.

enter image description here

Or, while you are in the camera view, you can press G to move the selected object (make sure the camera is selected first) Then, press Z once to constrain the movement to the global Z axis, press Z again to constrain the movement to the local Z axis. then move the mouse up or down until you get the desired camera position.

enter image description here

$\endgroup$
0

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .