Questions tagged [scene]

Scenes are ways to split a Blender file into sections for organization(kind of like the tabs in a web browser). The game engine uses individual scenes as levels.

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15 views

looking for some help and advice [closed]

I come here looking for some advice and help . Over the past few months I have started getting to grips with blender and now looking to start doing some more stuff and thinking of creating a little ...
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1answer
18 views

What datablock should I use to store properties?

I'm using Scene data block to store properties and use them later in my script, e.g.: ...
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20 views

Master Scene with render queue

Good afternoon! My task is extremely simple to understand, but I still do not understand how to implement it in a blender. Imagine that you have a scene with a ready-made model, lights, and cameras-...
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12 views

Tracking Points not aligning with footage

After i did an object tracker, and setup my tracking scene, the track is good but the point don't align with the footage. Why ?
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14 views

video sequence editing - outputting a strip into multiple files

Blender newbie here. I have one large (3gb) video file consisting of scenes that I must separate into multiple independent video files. Normally to render 1 video file, I can use ...
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1answer
45 views

Making a 3D Live Wallpaper with Blender only

What I want to do is create 3D scene animation in Blender then turn it into live wallpaper on my laptop. I did consider Wallpaper Engine but the question is - Can I use the 3D scene where the path of ...
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23 views

Blender doesn't respond (RAM issue)

I'm a Blender newbie and I have to do an animation of a project. Shortly i have to move the camera in the scene to create a tour of my city, the problem is that the project is too heavy in terms of ...
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1answer
141 views

How to get all collections of the current scene?

I'd like to get all collections in the current scene and can't find a way to do that. I found bpy.data.collections to get all collections stored in the blend and <...
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27 views

What Could I Do To Improve This Scene [closed]

I was Hoping to get some critisism
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4answers
48 views

Understanding scenes in blender. (linked objects)

I have a problem understanding the scene setup in Blender 2.8. I created a scene with animations (keyframes, follow path contstraints, nla tracks, etc). Now I wanted to create a new scene, in which ...
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17 views

Only manipulate newly created material after creating scene copy

I'm creating an addon where I create a new scene using ops.scene.new(type="FULL_COPY"). This creates copies of all objects and materials, which is good, because I ...
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1answer
19 views

Completely removing scene (including all objects/materials it contained)

I'm working on a Blender addon that will render multiple versions of a scene by altering node input parameters. To leave the scene unchanged, I want to render a copy of the current scene, which I ...
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14 views

Why does rotating the camera mess up camera solve? [duplicate]

I am working on a project using camera tracking. I have a solve error of 0.3, and when I set up the tracking scene, besides the fact that the camera is rotated ...
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29 views

How can I export models along with its materials in order to sell them? [duplicate]

I have a doubt that I'm killing myself. Well, in Blender 2.81 I'm creating 3D models for asset stores, unreal market etc. When I try to export my models, all the materials created in the blender ...
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How to preserve Bloom effect when adding scene to VSE?

I have a scene with the bloom effect applied to 3D object. The problem is that when I add this scene to VSE the bloom disappears and the textures become overexposed. How can I make sure that the ...
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29 views

How to setup large scale scene units, scale, camera, etc in Blender 2.8

If I set Unit Scale to 1 and Length to Miles, then insert a 1 mile by 1 mile cube, I run into all sorts of problems. First the ...
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17 views

Freestyle not rendering at all in copied scene (2.8). What am I missing?

What I want to do: I would like to get started making some freestyle renders in Blender 2.8 and have been using a demo file from this site: Blender demo files. For a start, I would like to make a full ...
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1answer
63 views

Lighting just selected objects

I have multiple objects in my scene and I have multiple light sources in it. How can I make that a certain light source affects just one selected object so it doesn't affect other objects in the scene?...
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1answer
42 views

Converting mesh object to lamp shape

I have a simple scene here: I want to convert the scaled torus object to a lamp object. I don't want to use shaders because then it will only emit light from it's surface. I want it to be like an ...
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1answer
34 views

Blender python process killed after rendering

I want to render about 2000 scenes. It goes well with the following script, until about rendering the 200th scene, then I get "killed" in the terminal and the process is dead. I'm suspect there is ...
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How to understand why I get EXCEPTION_ACCESS_VIOLATION with bpy.data.scenes.remove (myscene)?

I'm trying to delete a scene in which a rendering is performed and finished, I also tried to further put a time.sleep() of several seconds to delay the deletion of ...
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8 views

Export nested scene collection titles with python

Is there a way to export a nested scene collection using python Tabs for nesting or so. I need to describe a large project
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20 views

Why does holding 'Alt' while adding Instances to multiple empties not work? (On all selected)

I had noticed in one of the live streams, a few months ago, that Holding the 'Alt' key while editing multiple items is a secret trick I had previously been unaware of. It really opens up the ...
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17 views

Why necessary Linked Copy of Scenes in Blender?

I understand that only objects are linked. But, the function links all objects. If change a linked scene, the original scene changes the same. I don't understand why this function exists.
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1answer
67 views

How to set bpy.context.window.scene in the right context?

I would like to set the active scene with bpy.context.window.scene = my_scene Now the problem is that normally this works if you are in the right context, the problem (in my specific case) is inside ...
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1answer
58 views

Achieving a photo-realistic scene with only built-in textures

I am modeling many different type scenes and in each scene I have to work hard to find the perfect textures for individual objects in the scene. Obviously this is important because good texturing and ...
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23 views

Cannot get scene strips to work in VSE in Blender 2.8

I am using Blender 2.80.75 (2.82 keeps crashing for unknown reasons). I am running Win10 on an AMD based system (2700x with R9 Fury) with all the drivers fully updated. I have a video project in VSE, ...
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30 views

Why my object is not present in some of the frames I rendered?

I am working on a project and it contains some animation. Issue is that my object is not present in all frames. For example, the object is visible or part of the rendering between frame 50-55 but ...
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13 views

Linked duplicate a group of objects, with future new objects and constraints also duplicated?

Suppose that I have a group of objects that represents an "airplane engine". I do not yet have the entire engine modeled, and may want to add more objects/constraints/physics properties/etc. to it. ...
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1answer
35 views

Blender (2.8) won't retain child/parent relationships when linking / duplicating between scenes

Is there some sort of trick to make Blender retain the child/parent relationships between objects when you link/copy them between scenes? It seems Blender destroys them. Is there a reason why Blender ...
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How do I deleted a scene collection without deleting the scences inside that collection

Pretty self-explanatory. In the Outliner Window, I have a few scenes. However, all the scenes are under a 'scene collection' and I would like to remove the scene collection from the hierarchy.
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1answer
25 views

Camera set / scene setup

Why is the camera alway tilted sideways, upside-down, and at an angle? Not exaggerating either. When I try to render a scene the camera is always off-kilter, and the scene renders at a great distance,...
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1answer
55 views

Scene mirroring every direction

I am doing a simple scene. Whenever I render, there seems to be a strange problem - the scene is mirroring in every direction. I have no idea where it comes from. If you disable the whole collection 1 ...
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1answer
42 views

How can i setup lighting in Eevee?

Im doing texture painting in Eevee, and I use lookdev mode. But i dont have a world shader and whenever i add any kind of light it doesn't make a change to my scene. What do i need to add / change in ...
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16 views

Render in Eevee with default skyboxes? ("Scene World' ticked off in Viewport Shading) [duplicate]

How can I render using these skyboxes? Thanks!
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1answer
52 views

How to render from multiple cameras in one go?

I have a scaffolding setup with multiple cameras locked on to a target. I plan to use this to render a model from various positions. This loop has worked for everything else such as changing name and ...
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9 views

scene and camera tracking

how can get the same set up scene and layers that I get automatically with "set background" and "set track scene" in camera tracking? I try to explain better: when you use tracking point in Movie ...
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35 views

add camera to linked scene

Ok, what i had in mind is to get something like this: single subject, multiple camera animations. So what i taught is to have a base scene with the subject, link this scene multiple times, add in ...
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44 views

Is it possible to globally disable subsurface scattering in Eevee?

I'm trying to avoid having to go and turn off sss on each individual material. Is there some kind of global control where you can disable sss for the entire scene? This would save us a lot of time! ...
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1answer
114 views

How to maintain multiple cameras with different resolutions

I'm developing a scene and want to have a few different camera settings: an isometric camera with render resolution x==y, and a wide-angle perspective camera with render resolution x>y, and maybe a ...
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1answer
28 views

How to Close Orthographic Scene Collection

How to Close Orthographic Scene Collection. It split into 4 windows and I can only use the User Scene window. How do you close it?
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1answer
42 views

Shadow darkness variations?

In my scene, I have one object that's casting a very pleasantly dark shadow (not too dark, not too bright), and on another object, the shadows seem to be much lighter... Is there anything I'm missing ...
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82 views

Synchronize the scene with the workspace (layout) in Blender 2.8

As Blender was upgraded from 2.79 to 2.8, the scene's dependence on the workspace(layout) was removed and separated. Nice update but I found it uncomfortable compared to 2.79. Below I will describe ...
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15 views

Importing a video game level

I want to use a map/level from Team Fortress 2 so that my scene is located there (in blender). But I don't know how to start. How do I import levels from games?
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3answers
81 views

how to create new scene with no default objects? [duplicate]

It's very annoying to have to delete the cube, camera, and light every time I start a new scene. I only use Blender for games, so I never use those things. I would love for a new "General" scene to ...
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19 views

How to create a “linked copy” scene in Python without using ops?

I'm trying to figure out how to create a new scene which is a "linked copy" from Python without relying on context/ops. The ops version would involve setting the type to ...
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20 views

Can you change the sampling settings per object?

I am wondering if it's possible to change the sampling or otherwise the render quality per object in a scene. The use case is if I know an object will appear essentially the same with lower sampling ...
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25 views

Instancing Objects infinte ammount of time?

I have modeled a modular kit wich consist of 9 objects and togethter around 1127 faces. Togethter places with some instancing of the objects i get one big Module. This Module consists of two floor ...
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1answer
53 views

HDR white background

Can i use HDR images, but with background colors? Not transparent. İ have a scene with a hdr for lights and reflections, but i want background to stay white or other color. İs it possible?
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Is there a way to memorize properties that refer to the project and not to the scene?

I have properties pi like bpy.props.PointerProperty, this is very useful to me, I often use them to refer to the scene in use, but I'm having to create new scenes and all references to other scenes ...

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