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When I go to render an image of my scene it only captures whats in the outlined area box. what I want is to capture what I see in the scene.

example picture below , I want to capture the ring and the monkey in the scene. enter image description here

You can clearly see that once it renders the image its going to show the cube and parts of the ring and monkey. I do not want to have to reposition all of my objects.

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  • $\begingroup$ How about moving your camera..... $\endgroup$ – X-27 is done with the network Nov 3 '15 at 18:37
  • $\begingroup$ if i move my camera it just cuts out more of the scene i want to capture. $\endgroup$ – sketcherskt Nov 3 '15 at 18:42
  • $\begingroup$ I mean, move the camera backwards so the objects look smaller. $\endgroup$ – X-27 is done with the network Nov 3 '15 at 18:43
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    $\begingroup$ Press G, Z, Z, this will move the camera along it's local Z axis. Then, move the camera backwards. $\endgroup$ – X-27 is done with the network Nov 3 '15 at 18:44
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    $\begingroup$ Or, you could exit the camera view, and just move it by grabbing the manipulators. $\endgroup$ – X-27 is done with the network Nov 3 '15 at 18:46
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You can move the camera in the scene until the desired position is achieved.

To do this, make sure the manipulation mode is set to local

enter image description here

This will change the manipulators to use the selected object's local axis.

enter image description here

Then, grab the camera's local Z axis and drag it to the desired position.

enter image description here

Or, while you are in the camera view, you can press G to move the selected object (make sure the camera is selected first) Then, press Z once to constrain the movement to the global Z axis, press Z again to constrain the movement to the local Z axis. then move the mouse up or down until you get the desired camera position.

enter image description here

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