0
$\begingroup$

The Rig Handles are far away

I already applied both of the Mesh and Armature's Transformations (Location, Rotation and Scale).

Pressing the "Generate Rig" Button after adjusting the Armature to fit the Mesh Model results to the image above.

Object Data Properties tab

Animating the model is impossible with handles far away from Armature and Mesh. Please help.

$\endgroup$

1 Answer 1

2
$\begingroup$

Looks like the origin of the model is where the armature has been placed.

If so, select the character, press shift C to center the 3D cursor, right click and choose "set origin to 3D cursor.

Check also if model or armature has some delta transform, and zero them out.

enter image description here

$\endgroup$
4
  • $\begingroup$ Pressed "Shift+C" then "set origin to 3D cursor". Transform and Delta Transform is already zeroed out. It seems to me that the origin point relocates whenever I generate the rig. $\endgroup$
    – Leandro
    Commented Dec 23, 2021 at 10:04
  • $\begingroup$ I think you should upload the file, is there any animation data going on? $\endgroup$ Commented Dec 23, 2021 at 11:01
  • $\begingroup$ I think there is none as I haven't started animating. Here is the blend file. dropmefiles.com/BlX5g $\endgroup$
    – Leandro
    Commented Dec 23, 2021 at 21:31
  • $\begingroup$ I don't know exactly where this location data remained in memory (it can be even an intended functionality), but after generating the rig press Alt G to reset the location. At this point if you delete the rig and generate again it will show up in the correct location. $\endgroup$ Commented Dec 24, 2021 at 9:49

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .