Assuming I have a model with several n-gonal faces, out of which some might not be convex polygons, what can I do to make blender split those that are concave to make sure all polygons are convex?
I know about the "Triangulate" tool, but is there something that only splits the faces if they're convex?
Edit:
Added screenshot clarifying what I need:
So again: I need a tool that lets me select it all, and then subdivides the concave polugons into only convex ones.