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I was exporting my model to Unity and saw that a part of the eye ball is missing and you can see through it. Why is that?

In Blender: enter image description here

In Unity:

enter image description here

Any idea what's wrong? Thank you.

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  • $\begingroup$ maybe you need to flip the normal of your eye, Blender will show you both sides of the face the same way, but in a game engine I guess you'll only see the side with normal $\endgroup$
    – moonboots
    Commented Mar 25, 2021 at 21:03
  • $\begingroup$ That was it! plus a crazy vertex left in the black area! Thank you $\endgroup$
    – chiz
    Commented Mar 25, 2021 at 21:06

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You need to flip the normals of your eye faces, Blender will show you both sides of the faces, but in a game engine you'll only see the side with normal.

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