1
$\begingroup$

meadow

How can I create the trail and grass, with a smooth transition of dirt using textures?

Assume I already have the textures and normal maps for trail path, grass and dirt.

I would assume I can use height as a factor for choosing between trail path, grass and dirt texture. But this makes the transition too rough/hard and too even.

Image taken from this post.

I am using blender 2.82 with Cycles engine.

$\endgroup$
2
  • 1
    $\begingroup$ Perhaps related: blender.stackexchange.com/q/166207 $\endgroup$ Commented Apr 18, 2020 at 17:27
  • $\begingroup$ @JachymMichal That is very close to what I want to do. The linked answer has even distance between the 2 texture blends but I want uneven distance blend $\endgroup$
    – xgjxcxzk
    Commented Apr 22, 2020 at 23:04

0

You must log in to answer this question.

Browse other questions tagged .