# Smooth transition between textures

How can I create the trail and grass, with a smooth transition of dirt using textures?

Assume I already have the textures and normal maps for trail path, grass and dirt.

I would assume I can use height as a factor for choosing between trail path, grass and dirt texture. But this makes the transition too rough/hard and too even.

Image taken from this post.

I am using blender 2.82 with Cycles engine.

• Perhaps related: blender.stackexchange.com/q/166207 Apr 18 '20 at 17:27
• @JachymMichal That is very close to what I want to do. The linked answer has even distance between the 2 texture blends but I want uneven distance blend Apr 22 '20 at 23:04