How can I create the trail and grass, with a smooth transition of dirt using textures?

Assume I already have the textures and normal maps for trail path, grass and dirt.

I would assume I can use height as a factor for choosing between trail path, grass and dirt texture. But this makes the transition too rough/hard and too even.

Image taken from this post.

I am using blender 2.82 with Cycles engine.

  • 1
    $\begingroup$ Perhaps related: blender.stackexchange.com/q/166207 $\endgroup$ Apr 18 '20 at 17:27
  • $\begingroup$ @JachymMichal That is very close to what I want to do. The linked answer has even distance between the 2 texture blends but I want uneven distance blend $\endgroup$
    – xgjxcxzk
    Apr 22 '20 at 23:04

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