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A shader is a computer program that is used to do shading, texturing, special effects or post-processing. Shader nodes specifically refer to the nodes used to create shaders for Cycles, but this tag can be used for other shaders as well.

1 vote

Shading artifacts after baking normal map

The green areas are where the baking rays have shot off the surface and penetrated an adjacent surface—which makes sense considering the divets in the lid. Try lowering your ray distance in your bake …
John's user avatar
  • 432
3 votes
Accepted

How do I make the render lighting look like the materials preview lighting?

The materials preview is not, by default, an accurate read of your lighting because it uses an HDRI (high dynamic range image) to create the reflections you are seeing in the preview. To fix this, op …
John's user avatar
  • 432