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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.
8
votes
CYCLES vs EEVEE
So, there's a lot of things that are going on.
Eevee is a fundamentally different render engine than cycles. And while node-compatibility is kept between the two, lighting in general doesn't transfe …
1
vote
How can I make a hollow cylinder faces to be smooth but not rounded just smooth?
Smooth shading works by averaging the angle between two faces/edes/vertecies. This allows for smooth looks while keeping geometry low.
There are multiple ways to retain sharpness in a model:
Addi …
1
vote
How to merge edge loops?
Merging is the way to go, although differently.
First you want to select two vertices you want to merge to a single vertex of the final model.
After that hit ALT + M to merge and select At center.
R …
0
votes
How do you extrude a shape without outer faces and edges?
Unfortunately this feature is lacking in blender. You've got two options here - move all the faces down and only extrude the ones you want higher upwards. This would work fine in your case.
Alte …
1
vote
Accepted
Micro Displacement how to make it to look better, or is there a better solution (5 questions)
Lets go from big issues to small ones.
1.The rocky, jagged surface you're experiencing is a the fact that your displacement is too strong. Add a Math node, set it to multiply and put it between the …