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Texturing is the process of applying 2D images or patterns to 3D models to add detail and realism. This can affect various properties of materials, such as color, shininess, transparency, and reflectivity. Use this tag for questions related to Blender's texturing tools and techniques.
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How to texture a complex mesh/multiple meshes? [duplicate]
I am completely lost when it comes to texturing the gun after the reference image. Should I join all of the meshes/objects into one object and then texture? … If so, how would I go about texturing every single aspect that I need present. I apologise if this seems complicated or confusing, I am a true beginner. (I have watched a few tutorials) …
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How to add imperfections to the Principled BSDF Shader (Cycles)?
I am looking to create scratches, swipes, brushes, similar to the reference image provided, that will only appear where I wish them to (as shown below).
What is the best Node Group/Layout/Structure …