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Modeling refers to the process of creating 3D objects or structures using a 3D modeling application like Blender. This tag covers all aspects of modeling, including techniques, tools, workflows, and tips to enhance your 3D creation process.
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How to make christmas lights? A tapered coil of balls or a wrapped cone?
Three years ago, I first tried to create a string of Xmas lights using a tapered coil. It "worked", but the results were ugly (and incredibly difficult to texture.) The texture was applied to the outs …
0
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Help merge meshes. Boolean not an option
Answering my own question: The solution isn't to "merge" the meshes, it's to "Join" them.
To do this, first select the mesh(es) that you DON'T want to be the parent (Be in "Edit" mode with nothing sel …
8
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4
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How to Taper a coil?
I created a simple coil/spring using the "Screw" modifier. Is there a way to "taper" the coil so it gets smaller on one end?
Explanation: I created an Xmas tree in Blender. Now I want to add a string …
4
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How to Taper a coil?
Thanks for the replies, but it wasn't the tip I needed to taper but the entire coil (top-to-bottom.) Fortunately, I believe I already found the solution:
With my coil selected and placed over my tree …
0
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2
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1k
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Using a custom object to "hollow out" that same object?
I'm a total Blender noob here, so I apologize in advance if I seem to have trouble understanding.
I'm trying to create a "picnic basket". I created a simple trapezoid by extruding then resizing a pla …
0
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1
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Help merge meshes. Boolean not an option
(Experienced but still a noob.)
I downloaded a 3DS object (a satellite) and I'm trying to edit it in Blender.
The mesh was one big object. I'm trying split it into separate objects, but in one instanc …