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Transparency can be anything from an alpha-channel in an image, to shaders in the BGE, to transparency in a material, to the alpha pass in the compositor.

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How can I change an objects settings to render correctly when using the blender renderer

There is no way to change the settings directly. BR does not use nodes while Cycles does. To change between, you have to develop a knowledge of both and apply your own wisdom. However, while I'm at it …
Shady Puck's user avatar
  • 8,977
0 votes

Partial transparency with node editor ignores other objects behind (draws world background)

I'm not quite sure what I did, but with the Transparency > Alpha: at 0.6, like Img 1, I was able to produce Img 2. Img 1: Img 2: I used Img 3's node setup and it started working. …
Shady Puck's user avatar
  • 8,977
1 vote

Fire does not show in final render

Were you hoping for something more like the following (frame 8)? If you were, you needed to change the material, Material, from a Transparent BSDF to the following node setup. This is pulled from t …
Shady Puck's user avatar
  • 8,977
4 votes
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Rigid Body and Invisible Object Collision

As of now, I see no reason why you couldn't add a Transparent BSDF shader to the smashy object. View: Render: Animation with transparent smashy thing: My .blend file: Also, as lemon point …
Shady Puck's user avatar
  • 8,977
3 votes
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Material that's only visible if seen through another material

Window: Material seen through window: Viewport render showing Suzanne through window: Viewport render showing invisible Suzanne next to window: What I have is a Glass BSDF window, slightly …
Shady Puck's user avatar
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