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The camera is an object which defines a point of view in 3D space for the context of rendering. The camera also has settings for depth of field (DoF) and other effects/settings real cameras have.

-1 votes

How can I parent objects from different scenes?

Make sure the scene selected is not the one with the moving camera. Select the non-moving camera. … Somewhere in there should be something resembling CameraAction, or Camera.001Action (the name of the moving camera followed by Action). Click on this. …
Shady Puck's user avatar
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-2 votes

How do I emulate the Home key on a mac laptop in Blender?

Ctrl + Alt + Numpad 0, or maybe Cmd + Alt + Numpad 0. To emulate the Numpad, go to: File > User Preferences > Input > Emulate Numpad. It should be about half way down in the left.
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10 votes

How can I fade in and out between cameras during animation?

Select one camera in the first Scene strip, and the second camera in the second Scene strip. The `Scene strips will now have the added text of the names of the cameras along their length. … Click the 1 button to select the camera notated by the bottom Scene strip, or 2 to select the camera notated by the top Scene strip. …
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0 votes
Accepted

Animation Not Rendering all the Way Through

OP's answer to the question that was originally an edit. I solved the problem! I'll leave it here if anyone needs the help. The problem was that in the VSE, the scene I used initially lasted only 70 …
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2 votes

Solve error high with good track?

I went through your tracks and adjusted the location, added a few, subtracted a few, but what really did it was when I began adjusting the weight value in the right side tool bar. After fiddling with …
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3 votes
Accepted

How to cancel Constraint "Track to" for a specific keyframe

If you set the camera to the final position first, before adding the Track to constraint, there is a solution. On the Track to constraint, there is a slider labeled Influence: (shown below). … Turn the Influence: to 0 and position the camera how you want it on the final frame. Turn it back to 1. …
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6 votes
Accepted

camera image not rendering

Problem This behavior is because Object Data > Background Images only shows the image in the viewport -- there is no physical image. An easy workaround uses compositing. Workaround First, go to the …
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1 vote
Accepted

Moving my camera around an constructing object

If you want to rotate the camera around the object, follow these instructions: How can I animate the camera in a perfect circular rotation around a fixed position? … If they don't, look into camera focal length. Hope this helps and happy Blending! …
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