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Questions tagged [constraints]

Constraints are object features, they control in various fashions the object's transform properties such as its position, rotation and scale. Use this tag for questions pertaining to constraints and their usage within Blender.

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How to make the cloth rope simulation attached at both points?

I'm creating a trebuchet simulation. All of the actual mechanics are handled by rigid bodies and rigid body constraints, but I wanted to add a rope between the "holder" and the arm. I ...
EverythingerTruten's user avatar
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29 views

How do you create a trail of mesh with gradually increasing distance between them?

I am currently trying to create a card animation where few dozen cards fly around a circular curve through follow path object constraint. I would like to apply a trail effect, where cards at the front ...
KripC2160's user avatar
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Generic Spring Rigid Body Constraint Objects Jittering

I am working on a rigid body bike that binds four cylinders as wheels with generic spring rigid body constraints. It looks like this in Blender 4.1: I believe that the constraints are set properly, ...
diamondFur's user avatar
1 vote
1 answer
13 views

How to freely rotate compound object with copy rotation constraint

I created a book that can be opened and closed. The rotation of the spine controls the opening and closing animation. The cover and the back of the book are children of the spine and the rotation of ...
p6majo's user avatar
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The "Clamp To" Constraint and the speed of movement

As you can see I have three objects in this scene, and the Cube is Parent to the Circle and the Empty. You can also see that the Empty has a Constraint, namely "Clamp To". Because of this I ...
Jan Barsk's user avatar
1 vote
1 answer
51 views

Inconsistent bone movement with transformation and clamp to constraints

Arm rig uses 4 plates to cover the elbow and are currently rigged to move into the bicep as the forearm rotates on the Z-axis. The 4 bones that control these covers are clamped to a curve. In pose ...
cantStop45's user avatar
1 vote
1 answer
31 views

How do I rig a swashplate?

This gif gives a general idea of what I am trying to achieve under 'rest conditions'. The problem is that this rig stops working once I tilt the swashplate, thus defeating the entire purpose of a ...
Rekov's user avatar
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Copy location constraint with vertex group not working anymore on 4.2 version

I'm trying to make a render of a sailing boat that floats on a ocean, so as many tutorial suggested, I've created a plane, I've shrinkwrapped it on my ocean, I've created a vertex group and use it to ...
Nikosolo's user avatar
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Bone Constraints - Menu is empty (Just a Plus and Minus icon)

I created a very simple Armature, unconnected and unparented. Just 3 floating bones. For my needs, i have to assign a Bone Constraint to one of them, so i go into Pose Mode, but the menu is empty, ...
Augure's user avatar
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1 answer
22 views

Constraint 'Copy Rotation' X axis invert not working ... why?

I am modelling a Monitor Stand for triple monitors. I would like to rotate the right arm and have that rotation reflected in the left arm. Starting point with the arms straight and the right arm (the ...
Folbo's user avatar
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Is this Piston Setup Impossible to Achieve with Object Constraints?

I have this piston setup, and I am using object constraints to get it so I can move the two mounts wherever I want, with the other objects rotating to make the piston work. I have done this already, ...
Elbert Ho's user avatar
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1 answer
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Can I control a Constraint Influece property from a geometry node?

I'm using a custom property to control the state of an object. If the property is set to 1, the object is set to one location, and if it's set to 0, the object is set to a different location. When the ...
MagicalMCBoss's user avatar
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1 answer
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Blender 3.6 LTS Bone constraint highlight on custom shape bones?

When a constraint is placed on a bone that doesn't use a custom shape, it gets a green color highlight. Seems like by default, bones which use custom shapes don't get a green color highlight when a ...
Cerberus's user avatar
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Copy Rotation Constraint on only X and Y flips the bone when the target bone moves to much

I want to make a mechanical thing where there's a piece that would only move like a gimbal without the local z rotating but the copy rotation constraint does work it just doesn't allow full rotations ...
Snow Mellow's user avatar
2 votes
1 answer
44 views

Copy Location Offset not working

Hi I am running Blender 4.0 on a windows 11 machine, I am trying to add the copy location constraint to a cube. Using an empty as the target and enabling the offset so the cube is back at the starting ...
jason millington's user avatar
4 votes
1 answer
360 views

Rigging Landing Gear

The Blender File is attached to this post. When the first controller object moves down on the local Z axis, I'd like the land gear empty controller object, on both sides of the wings, to rotate along ...
Ryan King Art's user avatar
1 vote
1 answer
30 views

How to "apply" Rotation to a armature bone?

I have the following "controller" bone added to my rig: The problem is, that if I add a "copy rotation" constraint to the bones I want to control, they apply the rotation which I ...
Roland Deschain's user avatar
1 vote
1 answer
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Constrain scale/rotation to two pivot points at vertices?

I'd like to position an object such that its top and bottom are at specific coordinates, but I'm not sure how to transform it to achieve that with the normal rotate/scale parameters. Essentially, I'm ...
TheRedstoneShark's user avatar
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Bake selected constraints relatively to the parent?

I need to store an animation of the object while preserving its dependencies to the parent. The object is connected to the bone using the Child Of constraint. I transferred some animation to it using ...
3DBear's user avatar
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1 vote
1 answer
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Object does not follow entire curve for follow path constraint

I am trying to make an object follow a bezier curve I made with the follow path constraint, but when I add the constraint the object starts about halfway down the curve, adjusting the offsets forward ...
SaloKing's user avatar
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1 answer
25 views

Trying to change interpolation for an Object constraint animation property

I have a camera following a path around a bezier circle tracking to an empty. Normal 360 camera pan type thing. I want to change the interpolation to constant but the animation isn't turning up in the ...
standingonacube's user avatar
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Armature rigging issue

For the past few days, I've been trying to remake one of the mechanical robot arm taking inspiration from Ian Hubertz's work. I have almost completed the rig for the entire arm except for the hands ...
PeeJayy's user avatar
3 votes
1 answer
101 views

Constrain a Bounding Box Within Another Using Geometry Nodes

First post and very new to geometry nodes, so I might be way out of my depth here. What I want to do: Here is two bounding boxes generated in geo nodes from two different objects. I want to constrain ...
Max Johansson's user avatar
1 vote
1 answer
57 views

How do I add a constraint to a bone so it follows a vertex in another object?

See video: https://imgur.com/RLkOZZf I'm trying to have this bone at the end of this "rope" mesh follow the very corner of the sail (the vertex). I want the bone to be constrained to the ...
Earl Cabello's user avatar
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Why is my copy rotation constraint causing strange behavior

When I try to rotate the foot using the target bone, the X and Z axis transform incorrectly. I know the image doesn't provide much info, but I hope you can understand what the issue is. Either the ...
Bananasmacked's user avatar
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29 views

How can I make one character carry another character?

I'm trying to create a battle scene where one character is injured and must be carried off the field by a comrade. How can this be achieved without having to continuously reposition the wounded ...
user53543's user avatar
0 votes
1 answer
23 views

Adding new transforms to constraint target of camera. Without affecting original animation

I am working with a camera that has a Child Of and Track To constraint targeting an object in motion. That animation of the camera with the constraints is good, however I need to apply additional ...
Sean Murphy's user avatar
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0 answers
22 views

Problems with character with "Stretch to" when exported as FBX

I'm working on a humanoid slime character, then his animations are super soft and stretched, then I use the "Stretch to" Constraint, but when I export it as FBX, the entire mesh distorts, ...
Gabriel Marques's user avatar
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1 answer
43 views

Rigging Pistons Mounted to Rotating Bases

Need to rig a piston where each half is mounted to a different mesh that rotates on different axis. With regular pistons this could be accomplished with Damped Tracks, but this won't be enough in this ...
cantStop45's user avatar
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0 answers
8 views

IK Legs: Pole Rotate in Circle [duplicate]

I am making IK for legs. I have a target bone and a pole bone. I want the knee to always face the same direction as the foot. So whenever I rotate the target (foot rotates), and therefore should also ...
Alex Lisovets's user avatar
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14 views

How to let player determine path through a tunnel at runtime?

I'm trying to create a game/animation where the player is traveling in an infinite tunnel and they have control over where the tunnel goes next. Imagine you were in a subway train's driver cab and you ...
kyopa's user avatar
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28 views

Polymer Brownian motion - fixed distance between particles

I would like to simulate the brownian motion of a polymer chain with Blender. I would like to model the polymer as a series of N segments of equal lengths L. So there would be N+1 vertices and each ...
Jona's user avatar
  • 1
2 votes
1 answer
294 views

What are Blender equivalents to Softimage constraints?

Thank you for taking the time to read this. I've been struggling to get my shoulder armor for my Mega Man X project to work with an IK system. I stumbled upon a blogpost that potentially has some ...
Player 2's user avatar
0 votes
1 answer
181 views

Animation to Unity with Constraint

So I made a character and an animation, and that character is stirring a spoon. I added that spoon as a constraint to the hand that stirs, but now in unity the spoon does not move when the animation ...
Andrew Patterson's user avatar
0 votes
1 answer
33 views

Why is my intended target not showing up in the 'Track To' constraint list?

I am trying to get my camera to follow my character's animation. The character has a bone named "fx_damage_02", and with other characters from the same source, that bone shows up in the '...
Jack Harris's user avatar
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0 answers
26 views

Lock Axis on Force Fields

my goal is that the cursors follow the button and always point to the button with the index finger. The button should move with keyframes and be a rigid body just like the fingers so that it collides. ...
adrian.blender's user avatar
2 votes
0 answers
57 views

Constraints (Transformation) are not working as expected

Help me understand the constraints. My wheel is attached to the empty box so that it rotates along the forward x-axis as the empty box moves LOCALLY forward (direction - minus Y ). And everything ...
arachnoden's user avatar
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1 vote
0 answers
43 views

Constraints Fail when Using Input Variables in Drivers

I'm encountering an issue in Blender where constraints stop working properly when input variables are used in drivers. Here's the setup: I have a camera and a cube (scaled to 0 on the Z so it looks ...
David.Rodrigues's user avatar
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0 answers
24 views

Constraint which finds "lowest" point on object even as it rotates? [duplicate]

I need to drag an object across a floor (without physics) which is rotating and thus have different parts of its mesh (or at least a plane representing a simplified version of it) as its lowest point. ...
eobet's user avatar
  • 332
1 vote
1 answer
19 views

How can I export a creation so that I can use it in another project with its transformations controllers still working?

I'm very new at this. In this collection, the highlighted "trackcontroller" empty sphere is what allows the wheels and track to move via its Rotation X with Transform Constraints. Is there a ...
C - MOON's user avatar
2 votes
1 answer
58 views

Animation - temporary parent

During an animation, I want to move "Object A" along a path and at some point attach"Object B" to "Object A" before releasing "Object B" further down the path. ...
Astolbon's user avatar
  • 105
6 votes
2 answers
506 views

How do I snap an object permanently to another object in animation?

I have a Blender project that I am trying to make replicate how old video games worked. What I am working on has an artificial shadow for an object. The shadow is a plane that is supposed to snap to ...
Kid With Glasses's user avatar
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0 answers
51 views

How to use constraints to simulate hinges?

You can use rigidbodies and that kind of works, but only in animation. My goal is to drag a part that is connected via what should be hinges and the rest to act accordingly. Also, with animation, ...
Zurechtweiser's user avatar
1 vote
1 answer
32 views

How to freeze the hand movement

Hi, I'm new to blender rigging. I copied a movement from Mixamo to my own rig, now I want to freeze the hand movements (only) and also want it to rest it's hand (as I can not make it grip, no finger ...
pnm's user avatar
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4 votes
2 answers
748 views

Steering wheel rotation

Is there a way to rotate the tires of a car model and have the steering wheel move with it correctly? I tried to copy the rotation of my tires on to my steering wheel and it rotated in the wrong ...
eris's user avatar
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1 vote
1 answer
34 views

Camera animation - path creation - Walking effect

Hi there sorry again for bothering you guys with what might be something rudimentary, but i am having trouble animating a camera and make it look like someone is walking in the maze i have created. So ...
ASilva's user avatar
  • 25
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0 answers
18 views

How to attach several rigs to an armature without it slowing down

A model I'm working with has several accessories that can be added to the model. Each accessory has its own rig and needs to be attached to the main rig to work properly. I thought simply using a &...
Ethan's user avatar
  • 308
0 votes
0 answers
25 views

Copy Rotation not resetting normally to the original pose?

So I added two Copy rotation to the bone wrist, and when I rotate and try to reset the pose with Alt+R/G/S, it's necessary to press these commands several times to go back to the original position, ...
KYron's user avatar
  • 1
2 votes
1 answer
54 views

Problem with Rigid body and Child Of constraint

thank you for your time, I've been following this tutorial: How To Make Any Rig Into a Rag Doll in Blender, but I have a problem, I'm using the Child of constraint on my bones to parent them to the ...
Pierre Bolteau's user avatar
0 votes
1 answer
33 views

Is it possible to restrict the movement of 3D objects within a box in Blender?

I have 33 sphere objects positioned according to data from a txt file using Python scripting, forming a humanoid figure. However, the figure tends to move out of the camera frame or may have spheres ...
MAYDAE's user avatar
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