Questions tagged [constraints]

Constraints are object features, they control in various fashions the object's transform properties such as its position, rotation and scale. Use this tag for questions pertaining to constraints and their usage within Blender.

Filter by
Sorted by
Tagged with
0 votes
0 answers
11 views

Maintain Angle Between Bones While Rotating

I would like to rotate the green bones around the cursor like in the video but with a constant angle (90°) between the green bones. I've already tried the limit rotation constraint with no success. ...
Julian's user avatar
  • 23
0 votes
0 answers
13 views

Bake actions to use child of constraint

I am a game developer and I am very new to Blender. I have made a human and gun model in blender. The gun's main bone has a child of bone constraint targeted to humans hand. I have made an animation ...
gamer guy's user avatar
1 vote
1 answer
15 views

Uncontrollable Offset with Follow Path

When I set the target of the Follow-Path Constraint my object moves to some other position which I cant control and dont want. How can I fix this? I think it has something to do with the blue dashed ...
Alexander T.'s user avatar
0 votes
1 answer
31 views

ChildOf constraint not updating transforms properly on influence change

I've noticed a very weird problem regarding the transform update of ChildOf when I change it's influence. I have a specific setup for an arm that looks like this: ...
arahfx's user avatar
  • 1
0 votes
1 answer
72 views

how to make piston with offset pivot point (angled damped track)

I want to make a piston with offset pivot point. The idea is that the armature 1 should rotate following the armature 2 in the X and Y axes without bending between bones B1 and B2 using damped track ...
Evgeniy Pupkin's user avatar
1 vote
1 answer
48 views

How do I link to objects movement with each other?

I want to create like a animation but not a animation, so what I want is whenever I rotate cube number 1 I want number 2 to go in a vertical movement, so when I rotate cube 1 by 360 degree cube 2 ...
ABO M7TRAF's user avatar
0 votes
1 answer
37 views

how to make a bone move (slide) on one axis while following another bone?

i want to make the lower piston slides along the larger cylinder. maybe there are other ways to achieve this?
Evgeniy Pupkin's user avatar
0 votes
0 answers
14 views

Can't seem to access the Add Constraints (With Targets) menu

I'm sure this must be a very basic mistake I've made, but I really can't seem to find the "Add Constraints (With Targets)" menu. I'm in Pose Mode with my armature, and I'm using armature ...
Magic Man's user avatar
1 vote
1 answer
16 views

Parenting ( Follow Path) constraints to a master empty will result in doube transforms / offset

Im pretty new to blender rigging but I have a decent knowledge about rigging in 3ds max. Nevertheless, I cant find a propper solution for a simple problem: I want an object to follow a curve. I have ...
noobdude3d's user avatar
0 votes
1 answer
36 views

Prevent objects/meshes from going or passing through other objects?

Without using physics, I wanna be able to freely move around objects like normal, but they cannot pass through certain other objects. Any way besides physics for this? like applying a location or ...
Francis Mike Nathan's user avatar
1 vote
1 answer
22 views

How to relocate a Follow Path Camera rig in the World without it breaking?

When animating a Camera or other object along a Curve, such as is shown in this video for example, why is it that the whole setup seems to be dependent on World Space? That is to say, even if the ...
Mentalist's user avatar
  • 18.9k
1 vote
1 answer
23 views

Pull one rigid body to a specific location/rotation?

Is there a way to make one rigid body go towards a specific spot and rotation? Imagine something like a rope being attached to it, then the rope gets shortened until the object is in the right spot. ...
Black Fox's user avatar
  • 125
0 votes
1 answer
32 views

I want the Copy Rotation constraint to only return the offset of the target, not its actual value

Both the owner and the target are rotated away from the world axes so I have to set the owner to local space for it to rotate correctly. I think this may be part of the problem. Is there a better way ...
simon hearn's user avatar
1 vote
1 answer
75 views

Best way to apply Soft Body to multiple floating meshes that are parented?

I have a mesh like the below and I'm wanting to apply soft body physics to it, but to have the parts remain 'connected' — I've tried vertex parenting, rigging etc. but none of it seems to work, I'm ...
Andrew Robinson's user avatar
1 vote
1 answer
116 views

How to Control Length of mesh line by percentage - Geometry Nodes

This may be a bit complicated to ask but hopefully this makes sense. I have a geometry node creating horizontal blinds for a window. I would like to control the opening of the blinds by a percentage. ...
Matt L.'s user avatar
  • 23
0 votes
1 answer
10 views

Bone constrained to external object, how do I edit or remove this constraint?

So I created a character model a little while ago, did some animations that involved that character being in handcuffs, and do so this, I somehow constrained the IK controller of the hands to the hand ...
სთივენ ჰაქ's user avatar
0 votes
0 answers
19 views

How to orbit several objects at different speeds and paths around a central location

I am attempting to make spheres orbit around the perimeter of elliptic rings that transect a rotating central sphere, similar to an electron orbiting around a nucleus. The rings and attached spheres ...
carschneids's user avatar
0 votes
1 answer
45 views

How can I have multiple objects follow a single path but maintain their original offset?

Ultimately I'm trying to make something along the lines of: That titbit. In an IDEAL dream scenario, I would like this with VWSC letters: https://www.youtube.com/watch?v=qgiBkydMW8k I am trying to ...
Erik Jacobs's user avatar
0 votes
0 answers
16 views

Constraining the amount of movement on an axis in layout view

I have a design where a part can slide on a rod that is aligned with the X axis. I need to move the part around to see how it looks in different positions on the rod. To make this easier, I have ...
Bas's user avatar
  • 133
2 votes
1 answer
117 views

Why does my Follow Path Object Get Separated when Parent Moves?

I have a simple setup where I want the cube to orbit around a circle curve using a Follow Path constraint. I have both of those objects parented to an empty, so I can move the setup around while ...
Glen Candle's user avatar
  • 1,594
2 votes
1 answer
84 views

How do I adjust the time between offsets when using Follow Path?

I'm trying to model an orbit, so I want to sweep out the same area at one end as the other. To this end, I've done the needed calculations and determined the required offset. The perihelion isn't ...
Whitewings's user avatar
5 votes
2 answers
104 views

How to rotate an object to continually touch the uneven surface of another rotating object?

How to rotate an object to continually touch the uneven surface of another rotating object? Object A (black) rotates using a variable speed driver to another object's rotation. Object A has an uneven ...
NicoPico's user avatar
0 votes
0 answers
37 views

Child object moving too far from parent object

im trying to make a robot arm pick something up and put it down somewhere else. to do this, im using the child of constraint so i can animate parenting and unparenting (since you can animate the ...
Keyboard's_Slave's user avatar
0 votes
1 answer
46 views

How to make Object Constraint Transformations work across axes?

In the example below, the transformation from X to X works. The monkey follows the torus when I move the torus. However a transformation from X to Z doesn't work. I move the torus & the monkey ...
gymreading's user avatar
0 votes
1 answer
44 views

Make a Variable Speed Rotation Driver to Influence Another Object

What I want to achieve starts pretty standard: the rotation of object A rotates object B. I use a driver. No prob. Where I’m stuck is that I want certain portions of A’s rotation to rotate B faster ...
NicoPico's user avatar
1 vote
1 answer
27 views

Why does my object follow the path, but with a weird offset?

I'm modelling a fictional solar system, and one plan has a very eccentric orbit. So I've set the planet's constraint to "Follow Path." It moves, but not along the orbit. See the screenshot ...
Whitewings's user avatar
0 votes
0 answers
26 views

Can't get mesh to follow path nurb

Video example of the issue on a fresh scene SOLUTION: When you create a nurbs path and the use the pencil tool to draw it, the original nurbs path still remains and acts as the main path for the ...
Nicolas's user avatar
0 votes
0 answers
23 views

Defining and animating clamp movement

I want to animate these clamps through blender to move and open and close them. The pins on them are actually in CAD programs when I define them with concentric constraint, but I don't know what kind ...
Davut Can Varılcı's user avatar
1 vote
1 answer
28 views

Bone rotation offset help

I have a series of bones that I want to rotate using only one bone. Rules: The rotation of the effected bones rotate only along x axis The effector bone has a fall off value The effector bone slides ...
ben's user avatar
  • 317
0 votes
0 answers
28 views

Rigging Car Suspension

How would I set something like this up simply? This video demonstrates Rigacar's Suspension. The hierarchy is too complex for me to understand what is happening. When any of the Dampers move, it ...
Dr. Pontchartrain's user avatar
0 votes
2 answers
107 views

Rigid Body Constraint doesn't work

I want to limit the rotation of a physical object on two axes so that it rotates only on the X axis. However, Rigid Body Constraint has no effect. How can I fix this?
R1senDev's user avatar
4 votes
2 answers
259 views

Rotation constraints overwrite inherited scale

I would like to have a track- or rotation-constraint on a child of a scaled and rotated parent. Unfortunately both types of constraints seem to overwrite the inherited scale. In the example gif below ...
Ninkognito's user avatar
0 votes
0 answers
21 views

Transformation (x) constraint not doing what its supposed to do, or is it?

So recently (about 2 weeks ago) I've started working on a tank model I've been wanting to make for a very long time, okay useless information aside, I want a track to work according to this video ...
Lyroi's user avatar
  • 1
0 votes
0 answers
10 views

Track empties to rigged+animated characted

So I have this rigged character that does a little dance. I need all the empties to keep their current positions on the mesh for something later. Essentially when the character moves, the empties ...
MinerDy's user avatar
0 votes
0 answers
32 views

weight paint on influence of maintain volume constraint

I'm trying to apply the maintain volume constraint on a part of an object. So specifically, I want a part of a cube to keep its shape, and another part of that same cube to bulge out (as per maintain ...
mensink's user avatar
0 votes
0 answers
17 views

How to use a separate object for collisions

I have an export/import tool for blender and it supports collisions, but not in a Blender-friendly way. I'd like to improve it so that collisions are imported as actual blender collisions that work ...
Bad Dog's user avatar
  • 81
0 votes
0 answers
39 views

Baking Constraint

I have obtained a baked animation project, but I would like to add more animations to it. May I cancel the baking for this project? Do I only need to clear all keyframes after the first frame to undo ...
Phantom54's user avatar
1 vote
1 answer
44 views

3.6 Camera Follow Path, Need to smoothly slow down the camera

I am trying to have my camera follow a bezier circle that's been elongated into an oval, approaching my object of interest. So my camera has two modifiers, Follow Path and Track To. As my camera ...
Jon's user avatar
  • 452
2 votes
2 answers
102 views

Why Does My Camera Rotate?

I can't figure out why the camera rotates when I animate it along a path. I've built a basic camera rig as follows: Camera aligned to a curve, with a Track To constraint on an empty to aim the camera ...
Glen Candle's user avatar
  • 1,594
2 votes
0 answers
38 views

Mirror expression

How can I rewrite an expression? I have this expression written by Leander min(1, max(0, Rest - CL) / max(0.001, FL-CL)) * 0.1 It drives a variable bone from 0 to ...
ben's user avatar
  • 317
1 vote
0 answers
43 views

In walk navigation, is there a way to prevent camera from walking through objects?

I am recording the camera walk navigation movement (Like a gameplay) and I don't want it to pass through walls and other objects. Is there a way to do that in blender? I also had the idea of adding ...
Malaz Usta's user avatar
1 vote
1 answer
33 views

Using the Transition Constraint to rotate an object

I'm trying to use the X global rotation of the central object in the screenshot to rotate the Y Local rotation of the object displaying it's local axis markers using the Transition Constraint. This is ...
K.Cee's user avatar
  • 81
1 vote
1 answer
52 views

How do I make bunch of collection instances follow along a curve?

I have these certain collection instances, and I want them to make a perfect arc in my frame, although I tried to manually position them in the scene, it is not giving me the desired results, how do I ...
Atharva Deodhar's user avatar
2 votes
1 answer
23 views

How to stop a face from being affected by transformations?

I have a Muscle that I'm using Bendy Bones to transform. and was wondering if there was a way for me to make a face not be effected by it. So it doesn't do this In ...
a9e10n's user avatar
  • 21
0 votes
0 answers
36 views

pivot point for guitar's strap

basically i want to add a bone to my rigify rig which take the location data from this strap in the center, (particularly the rotation, and location) so that it can smoothly rotate around the torso ...
Jaye Skafidas's user avatar
0 votes
0 answers
22 views

How can I move a Motion Tracked Camera Solve on the timeline?

I motion tracked a scene in blender. I now want to add frames to the beginning of my time line and thought the best way to do that would be add frames to the end and move everything forward along the ...
Deborah Richards's user avatar
3 votes
1 answer
114 views

Driving average values with limits in blender

I have two blue bones that move freely along the x axis. I have mulitple red bones that are ment to only move when they are between the blue bones the red bones when they are inbetween the blue bones ...
ben's user avatar
  • 317
2 votes
2 answers
59 views

How to make an object follow wavy or bumpy paths?

This is my second time using Blender after the doughnut tutorial. I managed to create this scene (1st img) by following a tire moving tutorial on YouTube using constraints, and keyframes and parented ...
awan's user avatar
  • 21
2 votes
4 answers
170 views

Keep a fixed distance between two bevelled surfaces

I'm not sure to use the correct words. Anyway, here what I did: created a bezier curve duplicated it bevelled the original one with the round option (but I should work even with an object) created a ...
Mark's user avatar
  • 205
0 votes
0 answers
21 views

I'm trying to use the Copy Rotation constraint but the "Mix" property doesn't exist

I'm trying to follow a YouTube tutorial on rigging and animating a book. In the video, he uses the Copy Rotation constraint and changes the "Mix" property to "Add". My version of ...
Vila04's user avatar
  • 1

1
2 3 4 5
24