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Rendering is the process of converting a 3D scene into a final output, such as an image or movie. It involves simulating light, applying materials, and calculating visual effects to produce the desired result. If your question pertains to a specific render engine, please use its respective tag (cycles, eevee, blender-internal, etc).

2 votes
1 answer
119 views

Object ray visibility per camera

I would like to be able to toggle the ray visibility of an object but only for specific camera's. This is because I have a room with multiple camera angles I wish to render, however there would be an …
Doeba0ermo's user avatar
1 vote
0 answers
130 views

Collection that is set to indirect only is still visible when placed through geometry nodes

I am trying to achieve that an object is set to indirect only in specific view layers in Blender 4.0.2 since I do not want to see the door when I'm looking at it directly or from a perspective, but I …
Doeba0ermo's user avatar
1 vote
0 answers
42 views

Ambient occlusion falloff

I am trying to work with the Ambient Occlusion node in Blender 4.2.0 using Cycles to try and get a nice gradient falloff on my background, however it's creating large triangular shadows in the corners …
Doeba0ermo's user avatar