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Questions pertaining to a group of particles which can be used to simulate a system of chaotic objects(known as particle systems). Particle systems in Blender are robust and full of settings.
2
votes
1
answer
517
views
How to make hair dynamics work with surface deform modifier and cloth simulation to make a b...
I'm trying to 'drop' a blanket with tassels onto a sofa using cloth simulation and am having trouble making the tassels behave realistically. I am using the surface deform modifier to deform the blank …
2
votes
1
answer
1k
views
Getting instanced particles to follow paths of hairs in particle system with hair dynamics
However, the instanced particles remain stationary when I play the animation and do not follow the paths of the hair particles (which deform just fine). Is there any solution to this? …
1
vote
How to make hair dynamics work with surface deform modifier and cloth simulation to make a b...
I successfully modeled the blanket with tassels by instancing the braided tassels onto the hair particle system using the particle instance modifier with the settings outlined here: Getting instanced particles …
0
votes
'Blend' in planes to create ocean/lake and also with Flip Fluids surface
I'm not entirely sure what you're trying to achieve here but if it's to blend a flip fluids simulation with a plane with an ocean modifier there's an in depth tutorial on youtube here: https://www.you …