Linked Questions
15 questions linked to/from How to make 3D LUTs and use them in Blender?
119
votes
2
answers
44k
views
Render with a wider dynamic range in cycles to produce photorealistic looking images
To get images that seem more photorealistic, not only a much wider Dynamic Range is needed, but also having the color information desaturate towards white as it would happen in an overexposed ...
26
votes
7
answers
48k
views
How can I cast artificially darker shadows?
I want to make certain shadows more prominent (using Cycles) without further illuminating the rest of the scene.
Example: I have a simple studio with a bowl of fruit and 3-point lighting. The light ...
28
votes
1
answer
7k
views
What is the the ASC-CDL node?
The color balance node in the compositor can be switched to use the ASC CDL
How is it used?
How is this different from Lift/Gamma/Gain?
How do the Offset, Power, Slope options affect the image?
11
votes
1
answer
768
views
Is there a way to adapt False Color to be seen for color blind people?
I have severe red/green protonopia and find the red and green to be the same when I use False Color mode to calibrate lighting exposure.
I'm wondering if there is a way to get numeric feedback on ...
4
votes
1
answer
4k
views
Combine Filmic Blender and "Standard" Film Emulation
Is it possible to combine the very helpful filmic-blender Color Management with the default Blender Color Management? It helps a lot to light the scenes with the filmic contrast settings, but when it ...
0
votes
1
answer
2k
views
Working around Blender's color management problems & General Confusion [closed]
So, I'm writing this in part because I'm still confused myself, and in part because getting a verified answer in a public place would be a good thing.
Blender 2.79b has incorporated some of Sobotka'...
3
votes
1
answer
3k
views
Can I use my 3D Luts with Flimic?
I found this documentation → How can Blender be augmented to display color critical and accurate results?
However, this is outdated and does not work now.
How can I use the 3D Luts extracted from the ...
1
vote
1
answer
4k
views
How can I increase the darkness of shadows without increasing the strength of the lamp? [duplicate]
I want to create a shallow and dim lighting effect around my scene, but I also want the shadows to be slightly darker. Unfortunately the only method I have found to make shadows sharper and darker is ...
3
votes
1
answer
758
views
Are the technical details of Filmic available?
I hope this question is acceptable here. I'm impressed by the results of Filmic in Blender, and I would like to do something similar in my own code, which is for processing photographs and doesn't use ...
3
votes
1
answer
745
views
How to create a custom colour management profile
I am interested in creating a custom colour management profile. How you can get an image that looks very different depending if you use log or film or false colour, except I want to try and create a ...
3
votes
1
answer
1k
views
How do I adjust for overexposure using physically based lighting?
I am trying to get my head around physically based lighting in Blender.
I read somewhere the Cycles Sun Lamp is measured in W/m² so
assuming that bright sunlight is measured at 120000 lux (https://en....
2
votes
0
answers
831
views
Highlight compression (Blender/Cycles)
Does anyone have a smooth way of highlight compression in the Blender/Cycles settings, or in Compositor? The only compressor i have found so far is the Tonemap-Node in Compositor, and i find its ...
1
vote
2
answers
193
views
How can I export and store light curves?
It is easy do color correction/grading (Add -> Effect Strip -> Adjustment Layer, then Modifiers -> Add Strip Modifier -> Curves). This can be used for instance to give a "sunset look" to an amateur ...
-1
votes
1
answer
302
views
Sources for filmic blender
I want to implement something like "Filmic Blender" in GLSL. Thus I need the LUT and/or transfer functions in human readable format. Where can I find this.
Update:
I have found that there are two ...
2
votes
0
answers
307
views
How to use 3d LUT for strips in the video sequential editor?
How to use 3d LUT for strips in the video sequential editor?
I know that there is no such function. But I think it's possible to create an addon. How can this be done? I do not know the blender api ...