I try to import the ThirdPersonController (Ethan) which comes with the "Standard Assets" with all animations, to blender.
I imported the model "Ethan.fbx" to blender by using the FBX importer, with default options.
The bones are rotated weird, so I changed it to this:
Now I try to import all the animations into blender, so I can view and edit them. I tried to import the animation HumanoidRun.fbx (again with the fbx importer and default settings) but now another Armature was added:
How can I properly import Ethan to blender with all animations?