I need help on how to keep the edges of this squar hole sharp please. If I use the edge loop method, yes it keeps the edges shard but causes pinching at the same time. As for edge split method, it just causes the hole to be a sharp rounded square. Any advice?

Using Edge Loops that cause pinching in the mesh



You can try using Edge Crease by pressing Shift + E after selecting the edges around and inside the hole.

Make sure you select all of these edges for the desired result.

enter image description here

I added an Edge Split modifier at the end to get rid of the smooth shading artifacts.

Hope this helps!

| improve this answer | |

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.