Why does this happen when I cut off the top of a cylinder? When I turn it around, it will only show the texture from the front.
How can I get it right? Is it because it doesn't have an UV on the inside? How can I get this best?
Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. It only takes a minute to sign up.
Sign up to join this communityThis usually happens when you have Backface Culling enabled. Make sure it is unchecked as shown on the picture below.