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I have several cameras that each take over at some point during the animation. While rendering, the last camera doesn't render; only the first one does.

enter image description here

I thought maybe it would be because I can only have a limited number of cameras, so to make a test, I erased the first. However, the last one still does not work.

I am using the VSE for post processing.

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  • $\begingroup$ Please supply a blend file. $\endgroup$ Sep 12, 2016 at 20:46
  • $\begingroup$ @AnthonyForwood thanks for answering, and solve it. $\endgroup$ Sep 12, 2016 at 21:18

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OP's answer to the question that was originally an edit.

I solved the problem! I'll leave it here if anyone needs the help.

The problem was that in the VSE, the scene I used initially lasted only 700 frames. Later, I added more animation to the scene, but did not lengthen the VSE Scene strip.

enter image description here

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