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I had accidently deleted the Render Layers and Composite nodes in the Compositing nodes section. When I discovered this problem (as it wouldn't render of course) I re-added those nodes. However now when it renders it only renders the white cap part and not the glass bottle of my scene. Any suggestions please?

enter image description here

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Look at the camera icons on the outliner. When the camera icons are disabled, the object is disabled from rendering.

Click on the funnel icon on the top right and enable different filters.

The Eye icon determines visibility in the 3d viewport.

The Monitor icon disables the object in all viewports.

The Camera icon determines if the object is rendered or not.

enter image description here

https://docs.blender.org/manual/en/latest/editors/outliner/interface.html

For version 1.79 or older the controls are like this:

enter image description here

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  • $\begingroup$ I should be banned from using Blender. Sorry. $\endgroup$
    – Marc
    Commented Apr 17, 2016 at 4:07
  • $\begingroup$ Not at all, we've all made that error at one point or another. ; ) $\endgroup$
    – user1853
    Commented Apr 17, 2016 at 4:09
  • $\begingroup$ @Marc, one practice you might find useful in the future is to devise a more robust naming scheme than "cylinder", "cylinder.001", "cylinder.002", and "cylinder.003", It's not such a big deal in the current project, but imagine that you're called upon to model a bottling facility, where there are 16,594 bottles present, which pass along a roller conveyor for some distance, so that your have 105 k cylinders in your scene. Just my .0002 worth; keep the change $\endgroup$
    – brasshat
    Commented Apr 17, 2016 at 4:18
  • $\begingroup$ @brass All suggestions appreciated. Thank you $\endgroup$
    – Marc
    Commented Apr 17, 2016 at 4:22

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