See this video for example: Watch video on YouTube.
When I try to create a scene with a mesh that has no faces (removed faces from a plane so that it is a line: edges with 5 vertices). It has a cloth modifier. Below it is a plane - subdivided a few times - with a cloth collision modifier. When I run the animation playback and move the cloth object, it passes through the collision object without being affected by it.
Is there a way I can make the cloth line be affected by the collision plane?
Thanks in advance!