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I've made a model that's PS1-eqse in the vain of games like Mega Man Legends, but whenever I try to render it in Blender, it looks absolutely atrocious.
I've disabled Anti-Aliasing, turned off MipMaps in Blender Preferences, which DID make the pixel textures clearer, but only in viewport. But it still looks awful.
Anything else I can do to make the render show the pixel textures clearer?