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So I working this first project. and I using metarig. but I have tail behind her. so I wanna know how to add bone with still have control when re-generated? because when I try add bones and re-generated. the tail control didnt show up. also thanks for answer! enter image description here

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In Metarig open Edit mode and find Samples sub-tab in Rigify UI:

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You can find information about samples here

Select sample splines.basic_tail and press Add sample button

Move the created bones in position like this:

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You can subdivide bones if you want more bones.

Parent first bone in chain to spline bone using Ctrl+Pkeep offset

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Move your bones into the desired collection by pressing M. For example, I moved them into Torso

In Pose mode, select the first bone in the chain, and in the bone tab click on Z button in Rigify type tab:

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If you want, you can move generated tweak bones into a separate collection. To do this, activate Assign Tweak Collection, and add one in the list.

Click regenerate and test added controls!

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