I have a quick question, how do i control pole bones using Rigify Control rig, or where do i find it. Is it because i didnt create a pole bone in the meta rig at the first place? I can find a pole bone in one of the armature layers, but those bones are constrained and probably aren't meant to be meddled with.
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$\begingroup$ rigify should create the pole bone as part of creating the IK rig, but normally you don't want to control it; you just control the IK target. What do you want to do with the pole? $\endgroup$– Marty FoutsCommented Mar 4, 2022 at 1:35
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1$\begingroup$ I wanted to control how the leg would twist whilst crouching(like knees closer together or farther). I just found i can rotate those red IK arrows to do just that. came here to delete my question and noticed someone already answered. Thank you for lightning fast response :) $\endgroup$– Giant DadCommented Mar 4, 2022 at 1:43
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1 Answer
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By default Rigify's rig does not use a pole target. It uses this arrow control which you have to rotate. That will affect the direction of the elbow
If you prefer the well-known pole target, you have to press the toggle pole button under Rig Main Properties. This has to be done for each limb individually. Legs work the same way.