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I baked the data for my smoke simulation but the smoke isn't showing up. However, the domain appears small and constrained around the dissolve object at the beginning (image 1). After I press play, the domain expands which tells me the data baked correctly (image 2). Images 3 & 4 show the principled volume shaders used for both the domain and dissolve object as recommended by the tutorial I followed. What information am I missing? Why isn't the smoke showing up?

I'm very new to Blender. So I would also appreciate any suggestions of tutorials to look up that would help with this issue.

image1 image2 image3 image4

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Delete those cubes and domains you have, make a new simple shape you want the smoke to emit from, press the spacebar and use quick smoke, which should get you started.

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  • $\begingroup$ Thank you! That works so much better. $\endgroup$ Commented Aug 11 at 17:46

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