I'm working on project which requires an animation whoosh type effect as shown in this video im using as a reference - https://www.youtube.com/watch?v=dkufTQZnRgk
My project file is in my GitHub here - https://github.com/shaunzorr/whoosh
I have the basic shape animated with a shape key and have added some displacement for the watery effect along with animating this using an empty in object co-ordinates.
I'm struggling on how I can make this look better, specifically the rebounding of the flat surface when the whoosh comes back in and the whoosh as it comes out of the flat surface.
This will be for a game I'm making in Godot so I think am somewhat limited by this, shape keys can be animated in Godot which is helpful.
Any input would be greatly appreciated.
Thanks