I have a model with Japanese characters in the names of objects throughout the model. I've found this script which translates those names into english:
https://github.com/toruta39/blender-datablock-translator
It works well, however, it does not translate the names of shape keys. I'm attempting to modify the script to include shape keys but have not been successful. I believe shape keys data are stored in bpy.data.shape_keys. How do I loop through shape keys and modify each name?