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I want to apply material to such kind of shape,it's made by GN.
enter image description here

I download material from other place. But when I apply it onto model,it works bad.

The material should look like this
enter image description here

But it looks like this in my demo enter image description here enter image description here enter image description here enter image description here

What I have done is change this
enter image description here

I don't know what's wrong with it.
Keeping geometry-nodes, and don't apply it into editable vertice will be better.
Thanks.

Update the profile.

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  • $\begingroup$ it is very helpful that you included the blend file. Unfortunately you did not pack resources before uploading so we cannot see your texture, but just "pink" ;) $\endgroup$
    – Chris
    Commented Sep 7, 2022 at 15:02
  • $\begingroup$ @Chris,updated.Thanks for your advice,it's the first time I know that resources can be packed... $\endgroup$
    – NatureK
    Commented Sep 7, 2022 at 17:42

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You have probably only two option here ...

  • Generated texture coordinates with Texture node set to Sphere projection.

enter image description here

or

  • UV unwrap node ... just manipulation under GN is quite limited

enter image description here enter image description here enter image description here

For more info about UV under GN


In general I would say just Box projection should work the best, but it didn't ...

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